![]() While the design of the GameCube controller remains somewhat controversial after all these years, there’s no denying it retains an impressive following. A somewhat tall order for the average hacker it would be interesting to see if somebody could make a second pass on the enclosure that is geared more towards printability than aesthetics. If there’s a downside to this project, it’s that the design for the 3D printed case is so intricate that was only able to print it on a machine that supported water-soluble PVA supports. ![]() All controllers worked as expected during intense testing on the Wii U’s version of Smash Bros, though at this point can only assume it will work when the Switch version is released. The integrated hub allows connecting all eight GameCube controllers through only a single USB connection. Each adapter has two USB leads, here shortened to fit inside the case, which connect up to the hub. In addition to the two adapter boards, there’s also a four port USB hub inside the device’s case. After a couple of test prints to make sure he had all the dimensions right, he could then move on to designing his final enclosure knowing he had accurate data to model around. started the project by recreating the official adapter PCBs and their housings in 3D using a pair of calipers. Or at least, something that might pop up on the import sites in the next month or two for a few bucks. Made out of dual official Nintendo GameCube to USB adapters (intended for the Wii U) merged together in a 3D printed case, the final result looks like something that could earn the coveted Nintendo Seal of Approval. No, he needed to have support for eight simultaneous GameCube controllers, and he wanted to look good doing it too.Įnter his meticulously designed eight player GameCube to USB adapter. Not even six GameCube controllers could satiate his desire. But it wasn’t enough to have one or two of them hooked up, or even four. Namely, support for the GameCube controllers that serious Smash Bros players demand. ![]() "You can rest the GamePad neatly in your lap." Perhaps best of all, it doesn't sound like we'll have long to wait: The game should be out either late this summer or early in the fall.With the release of Smash Ultimate fast approaching for the Nintendo Switch, wanted to get ahead of the game and make sure his squad had the equipment they’d need. "It's very reminiscent of using the Wii Remote to point at the TV, or mouse controls, but perhaps even more relaxed, as you don't have to point it towards the TV," the studio's blog post says. ![]() You can use motion controls in conjunction with analog sticks to look around, and Simogo says that while that might scare some folks off, it's actually pretty chill and the required input movements are subtle. For instance, the GamePad is used extensively throughout be it for note taking or accessing the game's encyclopedia and map. Yeah, it's appeared on a number of other platforms before, but the company promises that the version coming to the Wii U is no lazy port - it's been entirely rebuilt with the console's unique characteristics in mind by the folks at Dakko Dakko. The latest? Creepy puzzler Year Walk from Swedish studio Simogo. While the PlayStation 4 and Xbox One get most of the attention when it comes to indie games, Nintendo's Wii U has quietly built a solid stable of them as well.
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